I ran 2 heroic instances today with Solidstate, Sethekk Halls and Mana Tombs. Both with my Fire build. I don't know if Blizzard nerfed Heroics but the mobs went down in next to no time. As a Fireball is a 3sec cast and my other spells don't have the DPS to compete, I was either 3rd or even 4th in damage (behind even the Paladin tank!) Only during AoE could I really compete.
I don't know whether it was due to the other classes or just the short fights but I didn't really have any mana issues. Sometimes with very fast chain pulls I would still be drinking but not often.
On both practise dummies and the summoned boss in Sethekk Halls (which let me build up 5 scorches and nuke) I got to over 1.2k DPS which is good - on par with my pre-patch DPS. However any short fight or caster-unfriendly fight (such as the first Seth Halls boss), my DPS lagged badly behind that of the hunter, druid and as I said sometimes even behind the Paladin tank.
The heroics were insanly easy, sometimes we would pull 2 groups at the same time, sometimes we would pull agro from the tank - it all didn't matter, the mobs just went down increadibly fast. Even bosses didn't last long.
After the runs I switched to the full Frost build I mentioned in an earlier post and went to nuke a test dummy. Guess what? Again 1.2k DPS! Of course this is the combined damage from my WE but still, Frost doing same damage/dps as Fire... Why would anyone take Fire?
Annoyingly, the length of time I managed to nuke the test dummy as Frost before going OOM, including using 2x gems and Evocation, was only 25% or so longer than the time I lasted as a Fire mage. So Frost is not as big an improvement as I thought it would be with regards to mana.
I'll continue to Arcane spec if Frost doesn't work out for me, but I still need to try it in a run or other more real situation.
I'm not sure I want a lifestyle game
21 hours ago
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