In the 11 days since my last post, there have been some nice updates:
- My guild downed a new boss for us, Rage Winterchill (MH 1st boss). I was there, it was great, nuff said :)
- My server finally reached 100% on the Anvil, allowing us all to mob the smith and buy brand new badge gear. I only had time so far to buy the new healing mace for Solidfaith and I feel those badges are well spent.
- Solidstate became exalted with the Shattered Sun Offensive. He is now taking a break from doing daily quests, except for the cooking and fishing ones. Still want the cake recipe and cool fishing loot Blizzard promised :(
- Solidfaith is revered with Shattered Sun and will quickly reach exalted. No idea when exactly, depends on how many daily quests I do. On reaching exalted with him I hope to buy the new alchemist stone as it is a very nice healer trinket. Collecting the mats now... :)
I think this combo of healer+warlock works better than any other I can think of when grinding mobs/quests. A fury warrior or rogue would never go OOM but they are mostly single-target DPS classes and would not be able to tag and hold agro on multiple mobs the way a warlock can. A mage would go oom. A hunter would go oom and is also not a multiple-mob dps class (2-3 at most vs. 5-6 for my lock friend). Other combinations of classes would kill mobs more slowly or have downtime issues due to health or mana.
As for other healers vs. a holy priest, Prayer of Mending is a huge helper in a 2-person group if I get agro as it jumps back and forth healing us both for minimal mana cost. But in reality I don't think I have any special advantage, any healer would have a great time partnered with a warlock.
Healer+lock = PvE ftw :)
1 comment:
PoM is also very cool because when I'm duoing with a friend, I can use SW: Death when I have the frisbee to send it back to my partner. It's the one time I'm sort of sad to see the mob die due to SW: Death...lol.
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